Wednesday, May 15, 2013

Astronaut Academy: Re-Entry


I called the first volume in this series "terrifically fun," and I am happy to report that the good times keep rolling in this second volume. From the outset, it is apparent something is off at the Academy at the beginning of the school year:


The problem is that there is a monster lurking in the school that can appear to a student to be the person they have a crush on, and when they give their hearts to it, it devours them. This is not figurative but literal because, like video game characters, the students at Astronaut Academy have and can earn multiple hearts. They need at least two to participate in team sports, so the loss of hearts threatens their participation in the annual Fireball tournament, but the loss of hearts also can bring more dire circumstances:


Luckily, the students are resilient and have methods for dealing with adversity:

Words of wisdom from a little boy in a spacesuit
Unfortunately, the administration takes a hardline stance to the situation, banning love at the school. Simple flirting results in detention, and the watchbears are vigilant about making sure the students do not become too chummy with each other. I cannot help but notice a sort of meta-commentary here with clueless adults over-reacting to situations and analogues to real-life issues such as a perceived need to protect students with armed guards. So there is also some veiled social commentary folded in with all the fun, frivolity, and fantastic elements of the school.

In all, these elements combine to make a very compelling and fulfilling reading experience. I thought the characters are all given their own moments, and their personalities are well-defined. Their interactions are hilariously familiar, with the ways that they speak to each other being both realistic and witty. If I were a kid again, I would totally want to attend this school.

Dave Roman created this second great romp, which was originally begun online as Astronaut Elementary. He has created a number of other webcomics, including the Harvey Award nominated Quicken Forbidden and Agnes Quill. He won the 2005 Web Cartoonists' Choice Award for Best New Character Design for his work on AE. Reportedly, he is also well on his way to planning a third book in this series.

There are many fun elements in this book, like I have said, and the reviews I have read comment positively about them, though some hedge that perhaps there is too much going on. Kirkus Reviews called the book "definitely goofy," and commented on how deceptively complex it is. Charlotte also commented that the book is potentially convoluted and may not be so accessible to those who have not read volume 1, but she also added that it would be difficult to dismiss the "combination of words that read themselves out loud in your head and pictures that make you smile like crazy."

There are previews, extras, and much, much more at the book's official site. This version was published by First Second.

Gina is an awesome person, and I must thank her for this review copy!

Friday, May 10, 2013

Dim Sum Warriors, Volume 1: Enter the Dumpling


Recently at the 2013 AERA Conference in San Francisco I had the honor and privilege of meeting and presenting with a group of comics scholars, Nick Sousanis, Jarod Rosellรณ, Christy Blanch, and one of the authors of today's book, Yen Yen Woo. She described this book as a combination of two major parts of Chinese culture, dim sum and kung fu. Using these cultural touchstones, she was able to create a story and characters that are simultaneously appealing and apt for use in language learning. Interestingly, this book is the English version of a dual language app meant to instruct English language learners (ELLs) who speak Chinese with English.

Knowing that sometimes texts written for educational purposes can be dry, stilted, or just plain boring, I am happy to report that none of those pitfalls are present here. These comics are well drawn, action-packed, and funny. There are fun similes:


There are also interesting characters, like Colonel Quickynoodle:

Sorry, my thumb got in the soup.
Never trust anthropomorphic instant ramen
The main plot of the book involves Prince Porkroast Bao, who is somewhat at odds with the rest of his royal family. The young prince sneaks out to the marketplace and sees situations that do not quite match up with the news and counsel from the palace. His mother coddles him. His father thinks that he is just immature and ignorant of the demands his esteemed position entails, but there does seem to be an intricate subterfuge in play that involves the poor peasant classes, a popular energy drink, and the mighty Dim Sum Warriors, the defenders of the kingdom. This plot culminates in a competition between the four major factions of the Dim Sum Warriors (boiled, steamed, baked, and fried), with the winner given the honor of accepting Prince "Porky" (he hates being called that) into their fold.

This story is full of twists and humor. It was written by Colin Goh and Yen Yen Woo, a married couple who have made multiple websites and films. They speak about their work and backgrounds here at their official website. The artwork is dynamic, fluid, fun, and crisply presented by Soo Lee. There is much more about the creators and this work in this interview and also in this article from Publishers Weekly. The app was also written up in Time magazine.

I have not been able to find many reviews about the book online as yet, but I can personally say that it was a delight to read, with a cliffhanger ending that left me yearning for more. Additionally, the reviewer at Publishers Weekly commented positively about "Lee’s delightful illustrations and Goh and Woo’s engaging narrative" in this book version.

This book was published by Yumcha Studios. Here is an online tutorial for using the app version, which is also a quick preview of the story.

Thank you, Yen Yen, for making a great product and introducing me to your delightful work!

Sunday, May 5, 2013

Nothing Can Possibly Go Wrong


A fresh take on the eternal struggle that is brains versus jocks, Nothing Can Possibly Go Wrong is as enjoyable and engaging as it is beautifully and playfully drawn. The central issue here is that there is only enough student group funding to pay for one of these things: new costumes for the cheerleading squad or covering the robotics team at a national competition. Things get ugly when the cheerleaders make Charlie, the likeable, laid back captain of the basketball team, the frontperson in the upcoming student class elections. Also running in this mud-flinging campaign is Nate, the captain of the robotics team, Charlie's next door neighbor, and probably best friend. Neither Nate nor the cheerleaders hold back in going after what they want and the result is one ugly election.

Charlie gets caught in the middle of their squabbles, which we learn is nothing new in his life. He also has issues with his divorced parents and has not spoken to his mother in about a year. Although a lot of what I have described sounds vaguely cliched, in execution this book does not really feel like a retread because of how well the characters, their motivations, and their actions are fleshed out. I do not want to spoil anything, but both sides end up having to collaborate with the other more than they would like, and what begins as an "us versus them" plot shifts. Also, the take on gender and personal dynamics is interesting and nuanced, and overall all of these factors contribute to a comfortingly familiar but still fresh and fun feeling.

The collaborators that pulled up this book are Prudence Shen and Faith Erin Hicks. Shen is an author, and this is her first book. Hicks is graphic novelist, webcomics creator, and animator whose growing list of impressive works includes The War at Ellsmere, Brain Camp, The Adventures of Superhero Girl, and Friends With Boys (one of my favorite books from last year). There are a number of comedic and dramatic scenes in the book, and Hicks does an excellent job of depicting them as well as imbuing a lot of personality into the characters. Both creators speak more about their work on this book in this interview

Reviews I have seen of this book praise it for its story, characters, and art. Jonathan H. Liu at GeekDad commented on the story that it "works really well as a comic book" and on the art that "Hicks does a great job of portraying the characters and is able to communicate a lot with facial expressions." The reviewer at Guys Lit Wire wrote that the book struck "a great balance between the humor and pain of being in high school." JD DeLuzio called this book " a standout North American graphic novel that eschews capes, tights, and magic."

A preview and much more are available at the book's official website. It was published by First Second.

A huge thank you to Gina, a wonderful person who sends me review copies of great books such as this one.




Tuesday, April 30, 2013

Marbles: Mania, Depression, Michelangelo, & Me


Ellen Forney has been drawing comics for decades now, with autobiographical works such as Monkey Food, a more adult, nostalgic collection titled I Love Led Zeppelin, and a collaboration with author Sherman Alexie, the National Book Award-winning YA novel, The Absolutely True Diary of a Part-Time Indian. She has also been a frequent contributor to "Seattle's Only Newspaper," The Stranger. She is a successful, productive artist, and for many years she has dealt with being bi-polar. This book is her personal account of dealing with that condition.

Marbles is funny, dark, troubling, hopeful, informative, and wonderful. Its narrative is powerfully presented in a multifaceted manner. It captures her hopes to be a productive artist and fears that if she seeks treatment she will become less inspired and less capable artistically. She fears that it will also leave her joyless and empty, so in very concrete ways this book explores the stereotype that artists have to be troubled, manic, and crazy people. The story also chronicles her relationships with her family, lovers, friends, and colleagues in intimate and complex ways. There are no easy answers in deciding about medications, treatments, or personal interactions.

Essential in this presentation is Forney's artwork, which combines sequential art and infographics in effective manner. She plays with layouts and format frequently, keeping her work fresh and the readers on  their toes. This book is super-informative but never boringly so and also very personal, with the emotion coming from her pacing and extremely expressive art. Forney captures her manic highs and depressive lows in like manner, and seeing insights from the life of a vital artist whose work I have been following for some while now impressed me greatly.

This graphic novel was included in many best of lists last year, and it has been very well reviewed in some high profile venues. The Los Angeles Times' David Ulin wrote that this book is "more than a survivor's story" and that "The best stuff here collapses the distance between reader and artist, either by stripping away distinguishing details or by opening the story to broader concerns." Entertainment Weekly's Melissa Maerz gave it an A and called it "proof that artists don't have to be tortured to be brilliant." The New York Times' Douglas Wolk was more measured, offering that it is "not exactly focused, but it’s mostly delightful."

Marbles is published by Penguin Books. There is a preview available at Amazon.

The book also has an official page with much information, reviews, and links to mental health resources.

I would recommend this book for more mature readers as it contains some explicit language, nudity, and drug use.

Thursday, April 25, 2013

Best of Enemies: A History of US and Middle East Relations, Part One: 1783-1953


The best kind of educational books both engage and inform their readers, and I am happy to report that Best of Enemies is that kind of graphic novel. There was much in it that surprised me, including the fact that the Ottoman Empire was the first foreign entity the nascent US declared war against as well as the extremely sketchy roles FDR and Dwight Eisenhower had in post-colonial Iran and installing the shah into power. The book levels blame in many directions, and no one really emerges as a hero, not even the US. The narrative is complex and compelling, well detailed and documented by a prominent and respected scholar, Jean-Pierre Filiu. Certainly there is much here that is eye-opening and also shows that the conflicts we are still witness to are complicated and long-lived, going back centuries before oil was even a factor.

For me the highlight of this book was David B.'s art, which is bold, iconographic, and searingly beautiful. I found myself lingering over the physicality of his patterns and the etherealism of his imagery that simultaneously propel the story while commenting on it like the best kinds of editorial cartoons. His political views resonate through the narrative clearly, offering insights that take full advantage of the uniqueness of the sequential art medium. Also, a thread of icons that date back to the Sumerian king Gilgamesh is woven throughout, lending a legendary and historic quality while also tying events together thematically. After reading Best of Enemies, the current conflicts in the Middle East seem less like recent concoctions than long-building events predicated on a series of scuffles, backroom deals, and cash-grabs.

Both of this book's creators are distinguished in what they do. David B. is a respected, award-winning comics artist whose autobiographical graphic novel Epileptic is considered a modern classic. He has influenced many other artists as a founding member of the prominent French publishing house, L'Association, which is where Marjane Satrapi and Joann Sfar were first published. Dr. Filiu has been a political consultant in high-level capacities over the past three decades and is professor of Middle East Studies at Sciences Po, Paris School of International Affairs. He has also worked internationally at other prestigious schools like Georgetown and Columbia University.

Reviews I have read online have been very positive about this book. Bart Croonenborghs highly recommended it, writing "Jean-Pierre Filiu and David B. complement each other perfectly in crafting not only an important historical document but also a reflection on current times." Tucker Stone, who is not one to gush, gushed, "I'd recommend this book unreservedly to someone who wants to drink in some exciting art, I'd donate a thousand copies to school libraries throughout the world." Henry Chamberlain felt the book was very even-handed, stating "The approach of the book is refreshing in how the U.S. is placed among all the other players of geopolitics. There is no shining beacon on a hill, per se, and that goes for everyone."

This book is the first of a projected trilogy. It was published by Self Made Hero, and there is a preview at Amazon.com.

Saturday, April 20, 2013

Jerusalem: A Family Portrait


Jerusalem is an impressive graphic novel both in size and scope. It is set from 1940 to 1948, a time when the Jewish nation of Israel was being constituted. The main plot follows the Halaby family. Two brothers, Isak and Yakov have a long standing conflict of Biblical proportions and there is also financial drama between them. This conflict between Isak, a candy peddler, and his affluent brother devolves into debts, slights, and legal actions. This strife also affects their spouses and children, all of whom are trying to coexist in some manner.

Layered into that family drama are the political happenings of the day, and this book is as much about political machinations as it is familial ones. Complicating matters further, some family members are part of the anti-British and French occupation movements. We are privy to some of the children, especially Isak's defiantly outspoken son Motti, pushing back against the indoctrination happening in the schools. The older children are embroiled in various military forces and actions, and they are often divided along political lines. These conflicts are depicted in human and affecting ways, but the story is also chock full of historical information, and I felt that I was enlightened much more about the origins of Israel of a country.

Also, it is worth mentioning that this story does not shy away from the brutality and horrors of war, and is stunningly graphic concerning destruction and death. The art is not over the top regarding these depictions, and I think that the violence of war juxtaposed well with the emotional violence that occurred between a number of the characters. Prisoners are not taken on many fronts in this book.

This book was a collaboration between writer Boaz Yakin, a screen writer who has also written the graphic novel Marathon, and Nick Bertozzi, a prolific graphic novelist interested in historical work. Among his works are the Harvey and Ignatz Award winning series Rubber Necker as well as the graphic novels The Salon, Lewis and Clark, and Houdini: The Handcuff King.  I felt that his moody, atmospheric grays and brand of cartoon realism made for some very effective and evocative scenes. His art style perfectly balances the emotional and factual needs of the narrative. For those interested more in the narrative, this interview with Yakin casts more light on Jerusalem's inception and creation.

In regard to its critical reception, Booklist gave this book a starred review, but most reviews I have seen appear more measured. Hillary Brown opined that it was "reasonably compelling with its dynamic politics and wide scope, even if it tries to pack too much in." Henry Chamberlain praised that it "provides a rich and dense texture to a narrative that invites a thorough reading." April called it "immensely readable," even if she was not a big fan of the artwork. I admit that this book does have a lot packed into it, but I felt in the end that that memorable characters, dramatic situations, and ambiguous, impactful conclusion made this a powerful work.

A preview, reviews, and more are available here from the book's publisher First Second.

Thank you, Gina, for the review copy!

Monday, April 15, 2013

Far Arden


Army Shanks sounds like a tough customer, and that name is true to form with the main character of Far Arden. A version of Popeye by way of Canada, he is a sailor, student of history, and explorer who is obsessed with finding the mythical land of Far Arden. This uncharted island lies near the North Pole but is somehow lush and tropical. During his quest he runs afoul of government agents, double-crossers from his past who want his map, a circus owner and a giant man who wrestles bears, a pack of angry orphans, a couple of college students, an ex-girlfriend, and a boy who dresses like a wolf and wants to avenge his father. Many of these folks appear to be one-off characters but are strikingly well developed.

To say this is a fantastical journey is an understatement. There is romance, melancholy, regret, fisticuffs, and intrigue aplenty here, and the story takes many twists and turns which are enhanced by the playful, cartoony art and clever sound effects. I was charmed so many ways by a plot masterfully spun in a complex but not convoluted manner. However the ending is sharply bittersweet, and I am glad to know there is a sequel Crater XV, which is currently appearing serially in the superb digital comic anthology Double Barrel, even if not all the characters make it.

This comic's creator Kevin Cannon has a growing number of impressive works under his belt, including the collaborations with Zander Cannon (no relation), Evolution, The Stuff of Life, T-Minus, and  Bone-Sharps, Cowboys, & Thunder Lizards. His art and storytelling are exemplars of economy, wit, and energy. He speaks more about his career and this book in this excellent interview with Tom Spurgeon from 2009.

Far Arden was nominated for an Eisner Award for "Best Publication for Teens." Other reviews I have read about it concur with this praise and comment on the mix of humor, artistry, and adventure. Matt Peckham gushed, "Far Arden is like breathing that atmosphere laced with caffeine and laughing gas, a romping shaggy-dog story with a not-so-shaggy twist ending, the best practically pocket-sized adventure fiction I’ve read in years." J. Caleb Mozzocco called it "definitely one of the funniest—and most fun—books I’ve read this year." I agree wholeheartedly with Theodore Anderson, who wrote, "His art is a joy to read: characters leap across the page with noodle-limbed physiques, but he can wring surprising emotional depth from their exaggerated features when he chooses." Jen Vaughan wrote, "Far Arden is one of those books you plow through in an excited and ecstatic manner only to slow down towards the end in order to savor every page turn," which is a feeling I can easily relate to in my own reading.

The entire book is available online here, but this is a fun book well worth owning. The hard copy is published by Top Shelf.